Release date

The 1.0 version of Astral Heroes was released for Windows on October 20, 2016.

November 1, 2016: Version 1.01

 * Main changes:
 * Now the second part of the campaign unlocks upon reaching level-5 in any mode. It is made easier, so level-5 players can pass it.
 * Search Players feature improved.
 * Some cards were changed (full list below)
 * Some bugs were fixed
 * Changed cards:
 * Chaos:
 * Tenacious Ooze, +1 attack (to 6)
 * Harpy, +5 astral cost (to 85)
 * Chaotic Wave, +10 astral cost (to 40)
 * Energy Wave, -10 astral cost (to 30)
 * Life:
 * Seeker of Knowledge, -15 astral cost (to 10)
 * Death:
 * Final Sacrifice, +10 astral cost (to 80)

October 20, 2016: Version 1.0

 * Changed cards:
 * Order:
 * Monk, +1 life (to 15)
 * Crusader, +1 life (to 14), +5 astral cost (to 25)
 * Inspiration, +10 astral cost (to 50)
 * Sword Master, +5 astral cost (to 30)
 * Spiritual Chains, -25 astral cost (to 25)
 * Bastion of Order, -5 astral cost (to 30)
 * Hierophant, -10 astral cost (to 30)
 * Justice, -5 astral cost (to 25)
 * Vindictive Angel, -5 astral cost (to 20)
 * Chaos:
 * Fire Elemental, +2 life (to 22), -5 astral cost (to 10)
 * Goblin Chieftain, -10 astral cost (to 10)
 * Tenacious Ooze, -5 astral cost (to 5)
 * Life:
 * Seeker of Knowledge, +1 attack (to 3)
 * Archivist, +2 life (to 20)
 * Wisp, +1 life (to 16)
 * Elven Cavalry, +2 life (to 18), +5 astral cost (to 25)
 * Elven Mystic, +5 astral cost (to 70)
 * Timeweaver, +5 astral cost (to 30)
 * Treefolk, +5 astral cost (to 20)
 * Elven Priest, -5 astral cost (to 25)
 * Elven Hero, -5 astral cost (to 20)
 * Death:
 * Cursed Soul, -2 life (to 16), +10 astral cost (to 20)
 * Soul Hunter, -5 astral cost (to 10)

October 5, 2016: Version 0.999

 * Main changes:
 * Some bugs were fixed
 * Some cards were changed (full list below)
 * New feature implemented: caravans cooldown reset
 * Changed cards:
 * Order:
 * Paladin, +1 attack(to 3), -1 life (to 15)
 * United Prayer, +1 cost (to 3), +10 astral cost (to 75)
 * Inquisitor, -5 astral cost (to 65)
 * Balance Keeper, -5 astral cost (to 20)
 * Chaos:
 * Minotaur Commander, +5 astral cost (to 75)
 * Fire Elemental, -10 astral cost (to 15)
 * Life:
 * Elven Priest, +2 life (to 14), +20 astral cost (to 30)
 * Elven Mystic, +5 astral cost (to 65)
 * Elven Sage, -20 astral cost (to 10)
 * Dryad, -5 astral cost (to 10)
 * Death:
 * Soul Hunter, +2 life (to 20)
 * Cursed Soul, +2 life (to 18)
 * Familiar, +5 astral cost (to 65)
 * Vampire Priest, +10 astral cost (to 35)
 * Vampire Mystic, -10 astral cost (to 25)

September 29, 2016: Version 0.998

 * Main changes:
 * Number of players required to launch a caravan decreased to 3 (for large) and 2 (for small)
 * AFK-players don't participate in caravan defence
 * Some bugs were fixed